Post by Oculatus on Feb 27, 2014 21:44:00 GMT
Space Guard is basically the UTF's elite paramilitary organization. They are super prejudice to aliens and have the utmost loyalty to the Federation.
Divisions of Space Guard:
Sword - The backbone of Space Guard, all other divisions support this one. They are a regular police force.
Scalpel - Medical division. They specialize in medical research, surgery, augmentation, and combat aid.
Staff - Technology and Logistics division. They specialize in scientific and technological research for both Space Guard and the rest of the UTR's military. Most of the people under this division aren't apart of Space Guard but the UTR's Navy. This is the only division with off planet humans.
Dagger - Space Guard's first response team. They will be the first to any high level domestic dispute.
Ghost - Space Guards special operations division. They specialize in
domestic reconnaissance, raids, assassination, and counter terrorism. (Invite only)
Reaper - Classified. (Invite Only)
Inner Watch - They are the original members of Space Guard. (Certain people)
Sub divisions/Sub organizations:
Bear - Riot Control/ Rebellion extermination.
(Apart of Dagger)
Spectre - Secret police (Loyal Aliens are permitted)
Naval Intelligence - The navy's intelligence agency.
Ranks of Space Guard. (Starting from lowest to highest):
(EF) Enforcer
- First rank that all people that enter Space Guard. They tend to be naive, tense, gullible, and fresh. They are new and will act like they are new. They will not voluntarily assault civilians nor will they enjoy torturing someone. They will often be looked over by a higher ranking enlisted. They still have access to regular human emotions. But are still deathly loyal to the UTR.
Brainwash - 10%
Humanity - 90%
(CFC) Commissary First class
- Second rank of Space Guard. They are the most common rank of the Space Guard. By now they have adjusted to the life as a unit. By now they probably have detained a of couple anti - civilians and may have been in a firefight. They still don't like the idea of torture or public humiliation and execution, but they are slowly becoming the lifeless shell of all Space Guard members.
Brainwash - 25%
Humanity - 90%
(CSC) Commissary Second class
- Third rank of Space Guard. By now they would be a seasoned veteran, involved in multiple raids. Torture doesn't phase them anymore, they still don't like it but it doesn't bother them as it once did. They are starting to give up their respect for life and are becoming a sociopath.
brainwash - 75% (Dramatic increase due to how many years they've put in by now)
Humanity - 75%
(CM) Commissary (Highest for most people, A vote is required for any higher)
- Fourth and final enlisted rank of Space Guard, to go any higher your Division superiors have to have a formal vote. They are now completely lifeless. People cower and hide at their sight. Just their glance puts people in order. They have lost all respect for life and are truly loyal to The Pure Terran race and the Federation. By now they've been and led numerous amounts of raids, they will have been apart of and performed many torture, public humiliation, and executions, it neither phases them or disgusts them anymore. They are complete sociopaths.
brainwash - 100%
Humanity - 10%
(OfC) Officer - By now they've proven to be more than a Pure Terran to have earned their formal votes. Their names are known by the local citizens in their district, and they no clearly that if, He or She, is at your front door, you are sorry out of luck. (Names are known if they aren't in any special division, their names are classified)
Brainwash - 100%
Humanity - 5%
(EU) Elite Unit - These are the purest of the pure. Not only have they willingly accepted the fact that all of their emotions and memories will be erased at this stage. But they accept the fact that they no longer have free will. They are no longer apart of any division, they don't have family anymore, nor do they even have a name, All the relationships they once had are now done. They are a lifeless shell. (Rank is optional, 5% of all OfC's and Division leaders accept it)
Brainwash - 100%
Humanity - 0% (Due to nueroaugmentations)
(DvL) Division Leader - Division Leaders. Their names are also known through out the district. Not much else to say about them, then they have proven themselves over and over again to be loyal to the Federation and The Pure Terran race.
Brainwash - 100%
Humanity - 4%
Apex (District Leader)
- Not a unit in Space Guard but a politician, They may have been a Unit at one time but, been selected for other things. They are the governor and the representative of their district.
Brainwash - 80%
Humanity - 90%
Pheonix (Leader of Space Guard)
- He is the top of the top. He is right under the Supreme Councilors command. He does not require permission from the Supreme Councilor for most things.
Character traits for the space guard: Emotionless, Brutal, Ruthless, Prejudice, and Loyal to the UTR.
Physical traits: Typically Tall, Skinny, Icy Blue eyes (Always are Augmented to this color), And Pale. Term of Service - 100 years (Life expectancy is 50)
Note: Most SGs typically don't live past 35 from the physical and mental requirements of their job.
Divisions of Space Guard:
Sword - The backbone of Space Guard, all other divisions support this one. They are a regular police force.
Scalpel - Medical division. They specialize in medical research, surgery, augmentation, and combat aid.
Staff - Technology and Logistics division. They specialize in scientific and technological research for both Space Guard and the rest of the UTR's military. Most of the people under this division aren't apart of Space Guard but the UTR's Navy. This is the only division with off planet humans.
Dagger - Space Guard's first response team. They will be the first to any high level domestic dispute.
Ghost - Space Guards special operations division. They specialize in
domestic reconnaissance, raids, assassination, and counter terrorism. (Invite only)
Reaper - Classified. (Invite Only)
Inner Watch - They are the original members of Space Guard. (Certain people)
Sub divisions/Sub organizations:
Bear - Riot Control/ Rebellion extermination.
(Apart of Dagger)
Spectre - Secret police (Loyal Aliens are permitted)
Naval Intelligence - The navy's intelligence agency.
Ranks of Space Guard. (Starting from lowest to highest):
(EF) Enforcer
- First rank that all people that enter Space Guard. They tend to be naive, tense, gullible, and fresh. They are new and will act like they are new. They will not voluntarily assault civilians nor will they enjoy torturing someone. They will often be looked over by a higher ranking enlisted. They still have access to regular human emotions. But are still deathly loyal to the UTR.
Brainwash - 10%
Humanity - 90%
(CFC) Commissary First class
- Second rank of Space Guard. They are the most common rank of the Space Guard. By now they have adjusted to the life as a unit. By now they probably have detained a of couple anti - civilians and may have been in a firefight. They still don't like the idea of torture or public humiliation and execution, but they are slowly becoming the lifeless shell of all Space Guard members.
Brainwash - 25%
Humanity - 90%
(CSC) Commissary Second class
- Third rank of Space Guard. By now they would be a seasoned veteran, involved in multiple raids. Torture doesn't phase them anymore, they still don't like it but it doesn't bother them as it once did. They are starting to give up their respect for life and are becoming a sociopath.
brainwash - 75% (Dramatic increase due to how many years they've put in by now)
Humanity - 75%
(CM) Commissary (Highest for most people, A vote is required for any higher)
- Fourth and final enlisted rank of Space Guard, to go any higher your Division superiors have to have a formal vote. They are now completely lifeless. People cower and hide at their sight. Just their glance puts people in order. They have lost all respect for life and are truly loyal to The Pure Terran race and the Federation. By now they've been and led numerous amounts of raids, they will have been apart of and performed many torture, public humiliation, and executions, it neither phases them or disgusts them anymore. They are complete sociopaths.
brainwash - 100%
Humanity - 10%
(OfC) Officer - By now they've proven to be more than a Pure Terran to have earned their formal votes. Their names are known by the local citizens in their district, and they no clearly that if, He or She, is at your front door, you are sorry out of luck. (Names are known if they aren't in any special division, their names are classified)
Brainwash - 100%
Humanity - 5%
(EU) Elite Unit - These are the purest of the pure. Not only have they willingly accepted the fact that all of their emotions and memories will be erased at this stage. But they accept the fact that they no longer have free will. They are no longer apart of any division, they don't have family anymore, nor do they even have a name, All the relationships they once had are now done. They are a lifeless shell. (Rank is optional, 5% of all OfC's and Division leaders accept it)
Brainwash - 100%
Humanity - 0% (Due to nueroaugmentations)
(DvL) Division Leader - Division Leaders. Their names are also known through out the district. Not much else to say about them, then they have proven themselves over and over again to be loyal to the Federation and The Pure Terran race.
Brainwash - 100%
Humanity - 4%
Apex (District Leader)
- Not a unit in Space Guard but a politician, They may have been a Unit at one time but, been selected for other things. They are the governor and the representative of their district.
Brainwash - 80%
Humanity - 90%
Pheonix (Leader of Space Guard)
- He is the top of the top. He is right under the Supreme Councilors command. He does not require permission from the Supreme Councilor for most things.
Character traits for the space guard: Emotionless, Brutal, Ruthless, Prejudice, and Loyal to the UTR.
Physical traits: Typically Tall, Skinny, Icy Blue eyes (Always are Augmented to this color), And Pale. Term of Service - 100 years (Life expectancy is 50)
Note: Most SGs typically don't live past 35 from the physical and mental requirements of their job.